Tag: video games

Poking around in Passage

One of the first games we played in this class was Passage, by Jason Rohrer. In this post I’m going to take a look at the source code of the game as a paratext which can aid our interpretation of the work. This approach is heavily influenced by Critical Code Studies, from Mark Marino , and a continuation of work I did last…

Canonizing Interactive Fiction…

Reading over some of our blog posts for this semester, I noticed a common struggle to define and label Electronic Literature.  More specifically, we’ve been delving into a great wealth of popular culture in an attempt to place our favorite media under the E-lit flag. Now, there is certainly nothing with this.  In fact, it’s exciting to see people look…

Easter Eggs

After realizing that, if one clicks on the appropriate place at the appropriate time in the electronic work “RedRidingHood” by Donna Leishman, one can uncover a journal that fleshes out Red Riding Hood and the Wolf’s relationship, I began to look more into Easter eggs, particularly in video games. An Easter egg, in regards to video games, is a special…

Dopamine and the Neurological Benefits of Video Games in the Classroom

Ten dollars says you remember playing at least some sort of incarnation of a video game in elementary school. Whether it was Number Munchers, Museum Madness, Odell Down Under, Reader Rabbit, or even just productivity programs that utilized basic video game elements, such as Kid Pix or Storybook Weaver, chances are you played something. To be blunt, this post isn’t…

Double Life

Video games have certainly involved since their inception years ago. It is now possible to live through a video game, literally create an alter ego and abandon real life. The following is a European Playstation commercial from 2006: [youtube]http://www.youtube.com/watch?v=6Bqq38WZctA[/youtube]   Video games have made it possible for the average person to in essence live out their dreams. They can go…

Can You Hear Me Now?

While scrolling through the ELit blog page, I came across another ELit blog that caught my eye.  Shannotated wrote about the music in electronic literature (specifically, video games) and the significance it has.  This thought process struck a chord in me (get it?) and got me thinking about not just the music but all the sounds that go into a…

Settling the Score – what does the music in games do?

After viewing Dak0ta this week in class, I started thinking more about the role music plays in a narrative. Specifically, video games. The way the music from Dak0ta accompanied the fast paced scrolling of the text really emphasized the intensity of the story.  Without the bouncy jazz music, my impression would have been a lot different.  Watching it without music made…

I thought everyone would enjoy this…

[youtube]http://www.youtube.com/watch?v=8al0RzkDqgM[/youtube]This clip is so funny, especially now that I have my own frustrating experiences with text adventures. I thought everybody would like this. I’m pretty sure he’s playing Colossal Cave Adventure or Zork, which is pretty awesome. And if you don’t already watch the Big Bang Theory – start now!

Forces of Habit: Brain Worms in LIMBO

When I was a kid, I played the old Mario and Sonic platformers a lot. The old 2-D, sidescrolling ones, where plot wasn’t really an issue and you just sort of moved through levels because they were there. My friends and I even had a joke: “How do you beat a sidescroller?” “Hold right.” Ten years later, and bam: I’m…