Author: Wick

Webcomics and the Infinite Canvas

Please note: though this blog post contains no comics examples within its text due to the logistics of space, please see the hyperlinks provided for relevant examples of each webcomic mentioned. There’s already been some discussion on this blog about memes and rage comics as they relate to electronic literature, but I think it’s interesting that no one has yet…

Studying the Prince

This post marks the final draft of my creative project, entitled Studying the Prince, which can be found and played here! It was created in Twine and is fairly simple, but I’d like to offer a brief introduction regardless regarding my intent: Hypertext is a medium very much concerned with the availability of choice. For this project, I wanted to show, through…

Behold: Thy Graphics!

  I wrote sort of a technical post for the last checkpoint, so for this one I wanted to do something a little more fun. Earlier this semester I tweeted a link to Thy Dungeon Man, which is a basic text adventure game from Homestar Runner, but for this post I decided to formally explore Thy Dungeon Man 3 instead,…

Dopamine and the Neurological Benefits of Video Games in the Classroom

Ten dollars says you remember playing at least some sort of incarnation of a video game in elementary school. Whether it was Number Munchers, Museum Madness, Odell Down Under, Reader Rabbit, or even just productivity programs that utilized basic video game elements, such as Kid Pix or Storybook Weaver, chances are you played something. To be blunt, this post isn’t…

Forces of Habit: Brain Worms in LIMBO

When I was a kid, I played the old Mario and Sonic platformers a lot. The old 2-D, sidescrolling ones, where plot wasn’t really an issue and you just sort of moved through levels because they were there. My friends and I even had a joke: “How do you beat a sidescroller?” “Hold right.” Ten years later, and bam: I’m…