Author: shannotated

Fez and perspective in gaming

Fez is creating quite a stir. Prior to it’s official release, it received several prestigious awards in the gaming community, generating a lot of hype. The most attractive feature of Fez is it’s usage of 16bit art to create a completely new style.  The developers combined stylistic techniques from classic games and translated them to fit newer technology.  With this…

Text & video games – Adventures with the Super Famicom

(One thing before you read:  the sizes of my pictures are ridiculous, I’m sorry) Recently, my household acquired  a Super Famicom.  Basically, the Super Famicom is the Japanese version of the Super Nintendo, with the difference being that the games that were released for each console weren’t always the same.  A lot of games were released exclusively in Japan for the…

Creative Project- Using Synfig & Pencil

First and foremost, here’s my project. I chose to do an animation simply because I have done quite a bit of work in interactive fiction and hypertext prior to this course.  I have made several choose your own adventures in the past, and as the requirements state, we’re supposed to try something outside of our comfort zone.  I have made…

Settling the Score – what does the music in games do?

After viewing Dak0ta this week in class, I started thinking more about the role music plays in a narrative. Specifically, video games. The way the music from Dak0ta accompanied the fast paced scrolling of the text really emphasized the intensity of the story.  Without the bouncy jazz music, my impression would have been a lot different.  Watching it without music made…

Undum Tutorial

I explain it a little bit in the video, but I want to talk a little bit about what Undum is beforehand. There are lots of different kinds of software out there that you can use to create your very own work of interactive fiction.  This is what Undum is.  It’s a program that allows you to create a very…