25 search results for "andy campbell"

Paperwounds by Andy Campbell

Adam Campbell’s “Paperwounds” takes its readers to a dark place; to a mind of suicidal thoughts and depression. The reader is presented with a crumpled up suicide note.  We can click on certain words which are highlighted and pulse red.  There is also a sound effect, a sort of technological beep which goes off whenever the mouse hovers over the…

No Sleep Tonight: The Lucid Nightmares of a Dream Journal

“Inside: A Journal of Dreams” by Andy Campbell and Judi Alston provides a chilling glimpse into the nature of madness, the implications of our dreams, and the ways in which reality is perceived. In short: it has the power to convince you that you’ve gone mad. A work of digital fiction from the dreamingmethods.com web series, “Inside: A Journal of Dreams” is an interactive, immersive experience that finds readers dissecting an increasingly disturbing dream diary.

Files of Memories

There were bleak, short fiction stories within every click. I had the chance to explore “Book of Waste,” by Andy Campbell. This was an example of a digital fiction narrative game. The game wasn’t too much of an actual game, but more like an interactive fiction reading.  The main go-to screen in Book of Waste. http://dreamingmethods.com/waste/ The main page of this…

Is the Tower Dead?

The Dead Tower was created by Mez Breeze and Andy Campbell, and this was one of their first collaborative projects. Mez Breeze is described as an Australian-based artist and practitioner of net.art, so she works mainly with code poetry, electronic literature, and digital games. On the other hand, Andy Campbell is an artist from the United Kingdom, and he is a digital writer and…

Tapping Potential: “The Incomplete”

At first glance, Andy Campbell’s “The Incomplete” presents itself as an ontological, sort of abstract piece of digital art. As Kutoof noted, the laptop opens and tabs are able to be clicked, but most bring up the error message: “the volume is corrupt and unreadable.” Opening Internet Explorer only reveals a webpage bearing the same image of a laptop. Seemingly,…

Found Floppy– Or Found Reality?

After pressing the “Begin” button, the interactive fiction game, Found Floppy, takes the player back to a time, not so long ago, when floppy disks were used and having a giant PC was a really big deal. It starts with various text files and picture files that the player clicks on in order to understand the full story. I think…

The Dead Tower

In The Dead Tower, from the site Dreaming Methods, the player explores a dark, mountain-type landscape that is overshadowed by a giant tower, the “Dead Tower”.  The Dead Tower is a digital fiction project by Andy Campbell and Mez Breeze. The games revolves around a crashed bus, and the Dead Tower can be explored by the player.  Leonardo Flores says,…

A Playground Like No Other

Nightgale’s Playground is an interactive browser based video game. You start out in a dark and dirty room. Players must search the room for text hints as to what has happened and what is going on in the story. Players progress buy reading all text cues and after a set amount are read, you can advance to the next chapter. The chapters begin…

No escape

In the interactive fiction game Capped by Andy Campbell, the player is a character who is running and hiding from an alien invasion. By the third screen, you are underneath a giant tripod, which makes the player believe that the character was taken by the aliens. The mechanics of the game make you feel as if you are scared and running away…

Nightingale’s Playground

Nightingale’s Playground is work of digital fiction by Andy Campbell and Judi Alston.  Digital fiction is “fiction written for and read on a computer screen that pursues its verbal, discursive and/or conceptual complexity through the digital medium, and would lose something of its aesthetic and semiotic function if it were removed from that medium.” Nightingale’s Playground is divided into four interlinked…