After speaking in class about the deeper meaning in such games like Gravitation and Passage, I had an idea to change my analysis paper topic from glitch art to this deeper analysis. However, I went to speak with Dr. Whalen in his office and decided that instead of changing my paper topic and all of my research over to this I would instead cover it in my blog post for the next checkpoint assignment, hence the following post was born.
I know that one other student has already written a post about Gravitation and Passage and the deeper meaning behind both; however, this post is not only designed to focus on the deeper meaning behind these two games but their real life applications.
In the game Passage the player must move around a maze and find treasure that helps to add to the game score. As in most games, the goal is to reach the highest score you can before time runs out or, in this game, you die. However, unlike most games, Passage has various elements that are not only important to the game but represent real life elements as well. For instance, in the game when you come upon a lady, you fall in love and she is with you until the very end of the game. This extra player comes as both a companion and a hindrance. As the sprite, you are no longer alone for the rest of your journey and, conversely, you have a life companion. However, your companion will not leave you and you can no longer fit into some the spaces that you would have been able to had you not met your companion. Also once you find her you are no longer able to move as fast. This is very much symbolic of real life. When you find a partner in life, you are no longer able to do some of the things that you would have been able to do before hand. Also, typically, you will be with that special someone until you die.
Passage, not only, serves as a game but also as a life lesson. Love is eternal and your partner is their until death. I also think it is an interesting quandary that throughout this game you and your partner age gradually. Like in real life, no one lives forever and your life is set to a limited time that no 0ne knows for sure. You, as the sprite, are encouraged to move through the maze while you still can. I feel this massage is also applicable to life; you must live your life to the fullest while you still have life. No matter what you choose, whether you choose a life of solitude or a life partner, the game always ends in death, much like real life, no one lives forever.
Just as much can be said of the game Passage, so too can be said of Gravitation. Gravitation also serves life lessons. The object of the game Gravitiaotin is a bit different of that in Passage. In Gravitation you are faced with a discision early on in the game. You can choose to play ball with a child and gain an energy boost that you need to reach the higher levels. you then use that energy to jump up to these levels and retreve stars that eventually fall back down tot he first level of the game. When you run out of energy, you climb back down to the first level and push the stars, that have now turned into ice blocks, into the fire. Once you have accomplished this you can choose to play with the child again and the cycle repeats.
Much like Passage, you, as the sprite, are bound to the implications of your choice. You can either play with the child or you can choose not to. If you play with the child you get and energy boost that allows you to jump higher and collect more stars but, if you choose not to, you lead a very dull life. Much like real life, if you choose not to interact with anyone else you will lead a very dull, uninteresting life and you will not go very far at all. I feel that Gravitation serves not only as a fun game but also as reminder of life’s choices. You are encouraged to interact with the child, whom I took to be your child, and reach your full potential. Family is an important part of life and you have to interact with your family and grow those close bonds in order to make it in this crazy life. Gravitation is designed around this core moral, strong relationships are the key to a successful life.
It is true what they say, the best
stories games are often more true to life than fiction.