Tag: checkpoint 3

The Face Behind the Façade

We’ve recently been discussing Façade’s unique meta-media approach to Electronic Literature (as well as its very…  permutable platform).  Yet, to be quite honest, I feel very underwhelmed by our conversations thus far.  Perhaps it’s just me, but I feel there is still so much to say with regard to Façade’s brilliant execution. Whether or not you define Façade as an Interactive Story, a game, or…

Body of Work

Author Shelly Jackson tells her personal stories through a hyper text format, but uses something much more primitive to to reveal her stories, her body.  The HTML hypertext format gives a fresh look on the memoir genre and is a very effective medium for her anecdotes by allowing the user to view the picture as a whole as well as…

Fruit Ninja

When learning the process of Game Maker, all I could think of was the popular game/app, Fruit Ninja. Granted the two really have nothing in common besides fruit, but I still find it interesting that such an overall simple idea helped to create one the best selling apps of all time. When a game such as this comes out, it…

Exploring Text Adventures

After yesterdays’ class I have been exploring the Playfic website.  I’ve been thinking of creating a piece of interactive fiction for my creative project.  I’ve been looking through the most popular as well as recently published fics.  To this point all of the interactive fiction pieces I’ve seen have fallen under the fantasy genre.  However, on this site there seem…

“There are secrets that are kept from the public and then there are ‘public secrets’

In the work “Public Secrets” by Sharon Daniel and Erik Loyer, the secrets of the California State Prison are revealed through a compilation of statements from those currently imprisoned. The work begins with an intro defining a ‘public secret’ as a secret that is known but the public pretends to be oblivious to, in this case, the truth behind the…

Do you touch me when I touch you?

Using the internet is a bit like interacting with the real world whilst wearing a set of thick gloves.  There is presence, there is material, but it is not to be interacted with first hand. A simulation of interaction can be achieved, but through a series of proxies: input gleaned from the mouse, keyboard, microphone, and webcam. Toucher by Serge…

Are Ratings Over-rated?

Ratings on videogames are a growing concern with parents who have young children and teens.  Parent’s prominent concern with video games has been violence.  Other complaints have to do with sexuality, and profanity.  Parents demand to witness a change in the upcoming years with the harshness of video game ratings, and let’s face it (they probably will) but, should games…

Canonizing Interactive Fiction…

Reading over some of our blog posts for this semester, I noticed a common struggle to define and label Electronic Literature.  More specifically, we’ve been delving into a great wealth of popular culture in an attempt to place our favorite media under the E-lit flag. Now, there is certainly nothing with this.  In fact, it’s exciting to see people look…

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